Roy
Rodenhaeuser

Half Dreamer Half Builder

Hi! I'm deeply passionate about the intersection of creativity and technology. For over 13 years I've worked in corporate environments at Unity, Yahoo and Capgemini, while never quite taming my drive to explore the art of what's possible with technology.

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Experience

2024 – Present

Capgemini Engineering

Senior Product Software Engineer

  • Real-time geospatial visualization for the Louis Vuitton Cup (America's Cup) live broadcast — LiDAR sensor fusion, coordinate transformation, 60 FPS rendering
  • Technical art direction and delivery on Mazda in-cabin Unity application: shader optimization, UI performance, rendering pipeline
  • Real-time visualization across Unity and Unreal Engine for automotive and sports clients
Unity Unreal Engine C# C++ Python LiDAR HLSL Geospatial
Feb 2024 – Present

Canvastique3D

Founder & Director

  • Founded and built the full stack for a real-time 3D material preview tool for fashion designers — React, Three.js, custom GLSL shaders, cloth simulation
  • Designed and built a Raspberry Pi photometric stereo dome for PBR texture capture (albedo, normal, roughness)
  • Meta Quest 3 companion app in Unity; Firebase backend; OpenCV-based material pipeline
React Three.js WebGL GLSL Unity Firebase OpenCV Raspberry Pi
Dec 2022 – Apr 2024

Unity Technologies

Senior Technical Artist

  • Custom Unity shaders (HLSL, Shader Graph) for automotive and aerospace visualization clients
  • Python automation tools for Blender and PiXYZ to optimize large CAD datasets for real-time rendering
  • Profiled and resolved CPU, GPU, and memory bottlenecks across enterprise client projects
Unity HLSL Shader Graph Python Blender PiXYZ HDRP URP
Oct 2021 – Dec 2022

Unity Technologies

Senior Solutions Engineer

  • Pre-sales and deep technical support for gaming and entertainment clients across EMEA
  • AR/VR proof-of-concept development for partner clients; technical workshops and enablement sessions
Unity C# AR Foundation VFX Graph Shader Graph HDRP
Apr 2020 – Sep 2021

Yahoo / Verizon Media — RYOT Studio

Creative Technologist

  • Technical lead on Fabric of Reality — VR fashion show platform for London Fashion Week
  • Built Dune AR Avatars and the Black is the New Black AR app for the National Portrait Gallery
  • Contributed to virtual production pipelines for LED stage and real-time rendering
Unity C# AR Foundation ARCore ARKit Oculus SDK HDRP
Oct 2018 – Apr 2020

Yahoo / Verizon Media

Senior Sales Engineer & EMEA Innovation Lead

  • Led emerging technology adoption and startup partnerships across EMEA
  • Delivered AR/XR applications for enterprise clients and cultural institutions
Unity AR/VR WebGL JavaScript
2015 – 2018

Yahoo / Oath

Ad Technology Specialist & Sales Engineer

  • Pre-sales engineering for Oath/Yahoo custom, interactive, and emerging creative ad formats across EMEA
WebGL JavaScript Creative Technology
Apr 2013 – Sep 2015

Yahoo Inc.

Ad Creative Technology Sales Engineer / Ad Technology Producer

  • Built and executed Yahoo's custom and interactive creative ad formats across display and interactive video
  • Patent filed: Methods and Systems for Generating Immersive 3D Displays (2015) — interactive content panels in 3D virtual spaces using WebGL and Three.js
WebGL Three.js JavaScript Interactive Video

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Projects

2024 – Present
product

Canvastique3D

A digital tool for fashion designers enabling real-time preview of handmade designs on 3D garments — built from scratch across web, mixed reality, and hardware.

React Three.js WebGL GLSL Unity Firebase OpenCV Meta Quest Raspberry Pi Python
2024 – Present
professional

Capgemini Engineering

LiDAR Boat Racing Visualisation

Real-time 3D visualisation of wind patterns and vessel telemetry for the Louis Vuitton Cup (America's Cup) in Barcelona, processing live LiDAR sensor streams at 60 FPS for international broadcast.

Unity Unreal Engine C# C++ Python LiDAR Geospatial
2023 – Present
experiment

Slice-AR

AR/XR system for exploring CT and MR volumetric data across multiple simultaneous observer devices — iPad operator streams a live slice plane to web, Snap Spectacles, and holographic display observers.

Unity Swift Three.js Node.js WebSocket AR Medical Imaging
2020 – 2021
professional

Verizon Media / RYOT Studio

Fabric of Reality

Technical lead on a VR fashion show platform for London Fashion Week, built at RYOT Studio.

Unity C# Oculus SDK HDRP VR
2019 – 2020
professional

Verizon Media / National Portrait Gallery

Black is the New Black — AR App

Augmented reality app for the National Portrait Gallery in London, bringing portraits to life as part of a Diversity & Inclusion campaign.

Unity C# ARKit AR Foundation iOS
2015
professional

Yahoo Inc.

Immersive 3D Display Systems — Patent

Patent filed at Yahoo for interactive 3D virtual environments with user-responsive content panels — browser-based spatial computing before WebXR existed as a standard.

WebGL Three.js JavaScript Spatial Computing